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Pixel Wars

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Devlog

  • Protoearth Update 3 (Spoiler Warning!)
    August 12, 2023 by MrRobotTheMechanicalMan
    I have made a bit more progress on the game, now there is 7 buildings, 4 resource types and 2 maps finished. There is still a lot of UI stuff that needs to be done but yeh... stuff is moving forward... Continue reading
  • Pixel Wars Update Notes
    August 08, 2023 by MrRobotTheMechanicalMan
    The player now flash's red when taking damage. Pause soft lock removed. Timeout (Stopwatch) bug removed. Collisions more accurate to sprites. Limited the enemy spawns to 500 to prevent overlapping ene... Continue reading
  • Update 2
    August 06, 2023 by MrRobotTheMechanicalMan
    This is Protoearth so far, I am unsure when the demo will be available, but this game is definitely going to be a complicated build... I am also unsure when I will be posting updates on the game... ma... Continue reading
  • Update 1
    August 03, 2023 by MrRobotTheMechanicalMan
    1
    No time like the present to start on a new project! I am thinking Factorio meets Sim City meets Forager but smaller for my next game! I will be posting a demo in a week or 2 and the game in a month or... Continue reading
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